The battle plan
Three phases. Four fronts. One score per warrior, rolled up into one score per battalion.
ITC Phase
Smart cards score 3x, Gate modules 2x. Full House bonus for 100% on every assigned module.
Capability Missions
Six weekly capability journeys. Finish inside the week for full points.
Final Sprint
Last call for Extra Learning hours and late journeys before the freeze.
What every action is worth
| Front | By 28 Nov / in-week | After | Notes |
|---|---|---|---|
| ITC smart cards | 1 pt per 1% × 3 | × 2 | 300 / 200 per module |
| ITC Full House | +200 | — | All assigned modules 100% by 28 Nov |
| Gate (PoSH, Code of Conduct, DEI) | × 2 | × 1 | 200 / 100 per module |
| Capability journeys (6) | 200 in-week | 100 late | Completion only |
| Extra Learning | 10 / hr | — | 20 / hr on Double Hours weekends |
| Mobile login | +50 | — | Once |
| Battle Quiz 80%+ | +50 | — | Weekly district topper +100 |
| Channel Completion | +50 | — | Per person per journey when a whole channel in a branch finishes |
| Gate Breaker | +5% | — | First battalion to 100% Gate |
Project your score
Climb the chain of command
Read before you deploy
Who can fight+
All West District sales employees at L6 and below are eligible warriors.
How battalions are scored+
Battalion score is total points divided by eligible warriors. Ties break on learning hours per head.
Cards done before launch+
ITC smart cards completed before 1 Nov count at 3x, the same as cards done by 28 Nov.
The Gate+
Gate modules (PoSH, DEI, Code of Conduct) at 100% are required for any individual honour. There is no branch-level gate.
One person, one award+
A warrior can take only one individual honour; the next in line moves up.
Weekly refresh+
Scores and ranks refresh every week from the E-Gnite data extract.
Double Hours+
Two unannounced Double Hours weekends pay 20 points per Extra Learning hour.